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Kanamurai

Kanamurai

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Devlog

  • Optimize game
    September 15, 2022 by RaiK
    - optimized some image and audio assets for smaller build size - reworked the UI a little... Continue reading
  • First successful web gl build
    September 14, 2022 by RaiK
    Finally got the game running on the web properly!... Continue reading
  • Web GL bug fixes
    September 14, 2022 by RaiK
    - canvas too big, made it smaller - position of damage particle incorrect, attempt to fix it with a UI anchor, but still needs testing... Continue reading
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