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Devlog
Kanamurai
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Devlog
Optimize game
September 15, 2022
by
RaiK
- optimized some image and audio assets for smaller build size - reworked the UI a little...
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First successful web gl build
September 14, 2022
by
RaiK
Finally got the game running on the web properly!...
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Web GL bug fixes
September 14, 2022
by
RaiK
- canvas too big, made it smaller - position of damage particle incorrect, attempt to fix it with a UI anchor, but still needs testing...
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